Sub-Boards

Fort BriggsNorth City
0 posts • 0 threads No posts have been made on this board.
East CityYouswellResembool
0 posts • 0 threads No posts have been made on this board.
West CityThe Old Trails
0 posts • 0 threads No posts have been made on this board.
South CityDublithRush Valley
0 posts • 0 threads No posts have been made on this board.
The Amestrian CapitolCentral Headquarters
Aside from its symbol as a military headquarters, Central is also a bustling metropolis and arguably Amestris' largest city, complete with nearly everything Amestrian society has to offer as well as a lasting and rarely disturbed sense of peace imposed by the proximity of the government's imposing presence.
0 posts • 0 threads No posts have been made on this board.
The Ruins of Xerxes
The Amestrian side of the Great Desert is not dissimilar to the Xingese side: a vast ocean of sand leading on for miles.
0 posts • 0 threads No posts have been made on this board.
There are no sub-boards within this board.
Ishval (also known as Ishbal) is a region of Southeastern Amestris on the border of the Eastern Desert. Presumably once its own nation, owing to the vastly different cultural practices of Ishval's people and the general populace of greater Amestris as a whole, Ishval was likely absorbed as a part of Amestris' expansion policies. However, the region remains a point of contention and was ultimately razed as a result of the Ishval Civil War. Existing in Amestris' relatively barren frontier and just shy of the Great Desert separating the western and eastern nations of the continent, Ishval has been described as a rather harsh land made of little more than rocks and sand; it has no significant natural resources and very little farmable land, which likely accounts for the strict codes of conduct and sense of resilience adopted by its inhabitants. Despite this, Ishval was a relatively popular crossing point for Xingese traders and smugglers heading into the west. Ishval itself is divided into multiple distinct districts - Gunja, Kanda and Daliha being the only ones named during the series). It is suggested that Ishvallans were previously spread out over a wider area, but that the smaller region of Ishval was created by the Amestrian government to pen them in after conflicts between the Central Government and Ishvallan people began to arise. Since the war, Ishval has become a desolate land with blood and nightmarish memories soaking deep into the sand; Ishvallan people have scattered over the nation of Amestris and in villages around Ishval in the great desert while others have chosen to stay in the land of their birth.

Language: Ishvallan.
0 posts • 0 threads No posts have been made on this board.

Board Information

Amestris
The geography of Amestris is quite diverse, varying from desert areas in the East to an icy mountain range in the North and plains to the West and South, with the terrain growing steeper near its western border. Amestris is a mostly land-locked nation, with no access to any known sea, as it seems to be bordered completely by other countries (Creta, Aerugo, Drachma, and the Great Desert, followed by the country of Xing). It seems to be a quite extensive country with a large countryside population and low urban concentration. The biggest city is the capital, Central City, that also has the largest buildings and busiest urban life. The population seems to concentrate itself in the east, south, and central areas, being the north quite isolated and the west with very sparse cities. The climate is also highly diverse and can vary from a typical Mediterranean climate near the southern border to near glacial in the region of Briggs. But most of the country varies between a temperate and a subtropical climate. Alchemically, Amestris is the most formidable, with its notorious State Alchemists serving as an elite fighting force of the military.

Language: Amestrian
0 posts • 0 threads
Board Permissions
You cannot create threads.
You cannot reply to threads.
You cannot create polls.
Users Viewing 0 Staff, 0 Members, 1 Guest.